Ok yes, when I made the OP 60 seconds was generalized. Meaning super quick. Duh. But since you asked, yes i have killed many teams this quick before. And like I said, the skill levels are usually not that good. And like I said before. These kids were actually good, which is why I felt the need to mention it
Toxicity is starting to run rampant
Don’t take this as I never lost playing with randoms vs predators on PS. On the other hand I bet you no matter what you do you can’t kill my team in 60 seconds.
Thanks for speaking up😂
Wouldn’t that be nice
Dude I get where you are coming from. I had a similar stance when a dude was saying he was god tier cause he was 1v1 killing predators, and I had to break it to him, any predator you kill 1v1 is bad or trolling. Like the predator has the tools to NEVER lose 1 on 1. So I get what you are saying, a good team should not lose this fast. Yes I understand this. But where the predator has the tools to never lose 1v1, the predator does objectively have the tools and damage out put with the right gear to kill a whole team on first contact. Does that mean it’s likely? No not at all likely but definitely possible
Yep. Traps in the jungle are nice. I’ve gotten all three to go off in tight succession because I knew where they were headed. Killed the one dude who didnt get trapped then sworded the rest. “If they were good they wouldn’t have gotten trapped so close”. Yeah no, sometimes you just get outplayed regardless of how good you are.
Legit with the right “tools” a team wipe is a team wipe no matter how quick and potato teams I would hope we all fucc with and good teams I hope we all try killing them as fast as possible lol
I mean, dude. I’ve seen people saying the disc is useless and worse than club. Like everyone just uses anecdotal evidence to support there nonsense claims. And they say killing a whole team this fast is impossible because it’s never happened to them… uhhh anecdotal much? Lol. I’m willing to bet you’ve downed 3 people at once with the disc lol
Exactly lol I might have more than 1 filmed clip of killing a team under a min with just the disc I’ll have to checc lol
Yenno what I feel like man? I feel like the thanos of the P:HG community.
“I’m the only one who knows that. At least I’m the only one with the will to act on it. For a time, you had that same will.”
Basically me with my guide tryna fix the game while people quiver at the idea of change even if for the better. Unfortunately, Despite having the will to act on it, I really cant do shit to force change. Devs are responsible for that. Unless someone finds me some infinity stones.
Bam your thanos man :b
Disc isnt useless. If you can manage to hit all of the FT, Or throw it through someone and call it back through them again it is powerful. But man with the way the rest of the game works, and how it pulls you out of the disc when damaged, its hard to find those moments. They do exist tho.
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its just not reliable, because it requires pred to have set up better than the bear traps do.
Oh yeah I’m not sayin it doesn’t have its downsides but it definitely is strong in the right hands and some people deny that because they personally aren’t good with it or have yet to see a predator effectively use it
Theres a lot of that in this community. Hell, Remember when I started my guide? I hadnt really touched fireteam. Even I had that mentality. But I put in the work and tested literally everything in the game, Up until elder came out. (I really didnt want to grind another 50 levels. I had already put 240 hours into the game, I was, and still am done.) But what im saying is, This community is so narrow minded because they dont consider both sides. Its hard not to be.
But imo The community is even more narrow minded, because despite the constant bitching about balance, the vast majority is against heavy changes to the gameplay, to make that happen.
Hence why im the thanos here. Im the only one that knows that this game is sinking. I have put in the work to plug the leaks and try to keep it going, but unlike thanos, I dont have any infinity stones, so thats the extent of my reach. Its just dissapointing watching this game sink.
Like dont get me wrong. Im not so egotistical that I think that my ideas are perfect and that they will single handedly fix this game. But I am proud enough of my work that I do firmly believe that it will provide a FAR more stable foundation for this game to Build upon. Rather than what it is now.
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And with that foundation, They can rise from the ashes like a fucking phoenix and pull a no mans sky and get the playerbase not just thriving. but nuclear fucking booming.
Honestly I think bare bones if they just fixed the bugs and changed the customization up (a lot) and added wayyyy more cosmetics, the game would be doing better. And add more weapons on each side of the table to offer more diverse gameplay. And make the meta not so… obvious? I’d love to run the AA 12 but it’s so fucking terrible that it’s almost like throwing the game just running the thing. And if you aren’t running combistick/bow and you lose you can’t help but think… dammit if only I had those… I just want there to be more viable play styles and weapons so the games isint so redundant
@DisturbedLlama Dont skim after this one, tis an important one.
That would help a lot no doubt. But the issue is, the more fluff they add, the more work balancing shit is gonna be if they ever do a full rework. Honestly this game is still gaining players. This is the time to be working on a rework, because this is the only free playerbase they are gonna get. If they can conjure something up before the playerbase completely dies, They can still save the game. I have no doubt.
When it comes to balance, (and to be honest life in general), There is one rule to follow. Newtons third law.
“For every action (force) in nature there is an equal and opposite reaction.”
So when balancing a game, say we buff the AA12 right? Okay. Now lets contemplate the effect that has.
Obviously for one, the player can now sustain fire a lot more damage. Then consider what if every player used an AA12. Now theres 4 times the Sustained Damage. You see where im going?
The reason the AA12 is shit is because it can be full auto’d for a long ass time. You trade up front damage, for sustained damage. (In a game like this, sustained damage is fucking worthless when it comes to up close, but still). Thats the mindset behind it.
Realistically, Thats why I am so firm on two ideas.
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Better predator Stealth.
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Less Predator Health.
Because better predator stealth almost gurantees that predator now has the ability to choose when to fight, as well as break off from a fight. So you have to worry less about just how much damage the full FT can do.
And Less predator health, will discourage pred mains from using that stealth to wipe the fireteams even easier. Plus it will give every fireteam member the ability to capitalize on a bad pred play. It will also help making weapon balance easier, because you no longer are trying to tune the damage of FT weapons around the idea of 4 players blasting pred at the same time. You are trying to tune the weapons for different ranges, and fire rates, and as such, different counters to a preds type of playstyle. So Now balancing weapons is simpler. But beyond that, It further Encourages predators to no longer dash in and smite the FT. IT turns playing as pred from that shitty kill them all mentality, and forces them to divide and conquer. Of course tools and objectives will need to be added to facilitate that. But you get the idea.
Just decreasing his health… I don’t know if its a good trade considering the burst the predator has. Right now he has close to 1 shoot capabilities. If he has less health BUT you can’t shoot at it, what’s the trade off again?
This game needs rebalancing but its really complicated to do.
Like I said @Xan84
Yall are living in the here and now. Im already a rework into the future in terms of mindset. Because Ive already done the big brain work for rebalancing the game. I have a far more detailed post, Ill link it in a sec.
Preds stealth will be better, when he is playing passively, but it will warp as it does now after he fires any weapons, or sprints/leaps.
Meaning you will still be able to punish pred, but you wont be able to spot him before hes even started the first fight with you. The less health is a trade off because the stealth will become far too strong, and it will allow for a lot more in terms of the rework process for weapons and such as I described.
Thats my rework. its long so expect to read it like a novel.
Lazy, I’m not criticizing you but I think you have missed a point.
The game needs to be played at speed, it can’t be slowed down to a crawl and have the same amount of tension/excitement. The devs removed things ie. traps because they slowed the game play down to much or made it about camping out the Predator.
I like your write ups, but I think the devs are right too. The current balance is about keeping the action, not wondering where everyone is.