I was thinking about the purpose of the newly added SP in FT.
(I may have already talked about it a lot in another topic, but I wanted to discuss it again.)
As many people have said, I think this is an expansion of the playstyle.
I believe the following thoughts were in order
Isn’t it intended to induce people to act on their goals?
A lot of the SP requirements have been an action that a lot of players have been looking for against their allies in the past.
I think it’s a bad idea to guide them in this way instead of providing a tutorial, but at the same time I think it’s very effective.
- make the new class more attractive
The new classes that have been added so far have not been able to go beyond the four basic classes.
But SP serves as a great reason to choose them.
I think these were added for new value to make the classes that will be added more attractive in the future
good point
- the ability to fight in a completely different way even in the same class
- the creation of a new way to get around.
The Bad.
- the amount of effect is too large and the power balance is out of balance.
- the differences between classes have faded
- no SP is available on the predator side
This is how I see it, but what about you guys?