I dont know. That is why I’m asking you to show us
XENOMORPH LEAKS: Why is there a Ammo Reload Cancellation?
Ok. what is missing from my post. To not look exceptionally dumb. What am i missing that i’m not clear on?
Also…im realizing it took way too long for ppl to respond to Dexters Tree branches post (and it took multiple posts)… because ppl are just that not responsive.
A video is missing
What do you want to see? Reload happen or reload not happen?
It seems like you ve done a reload in you r enitre gaming history.
I want to see exactly what you are saying is happening
It adds context
Dont play with me i takes like 30 minutes to do what you want. Im actually doing several other things at the moment. And for you to see 10 secnds of what you can probably do on your own…well you know…you’re not helping the devs see.
Its like can you make a phone call, and fly your ass to NY see me to? and make a long distance phone call, then wash my dog?
Try waiting for the animation to finish
You said you dont wait for it to finish, you realize that?
Thats not the point!
When you’re playing, in the heat of battle. You want to do…and possible will do…all these things that will cancel the ammo top up. And in reality, we probably do actually do it by mistake a number of times per match!
Did i just make things exceptionally clear?
Its just a quality of life matter.
Its like improving Predator Bow aim and shoot response times.
A user error is just that
Not trying to be a jerk
Possibly, but if you actually do see 90 % if the animation of it going into the ammo chamber, and it didnt top up because you switch weapons. In reality, the few frames shouldnt matter and should have topped up.
This is a annoyance that is program related.
Its like why would you accept something that should have happened but due to technicality reasons, it didn’t.
Every frame matters in gaming
Watch a video about street fighter or mortal kombat animation frames and why it’s important and everything will be made clear
Well thats where you’re getting into quality issues. And this is just another quality issue.
If its painful that Illfonic doesn’t take steps to polish the game, then what is this discussion all for?
if you don’t say anything nothing will change, and nobody will get where the money goes to.
OKH always asks for video evidence so they can replicate it in testing
I was annoyed that I had to record videos and create a youtube account just to explain the bugs I’m encountering but it’s worth it
Honestly i think I’ve explained it pretty well that any one can do it.
Just hit the Reload button after some shots fired, then switch to a weapon once you see the cartridge TOUCH the end of the gun.
Then revert back to the previous gun you had and see that the Ammo number didnt top up.
I just capture myself doing this flawlessly for about 3 times…but i really don’t want to get a youtube account and upload it and pubish it…etc.et.c. I dont’ want to manage that.
Maybe this will help
When a weapon is fully discharged, the bolt needs to be re racked so just sticking the clip in it wouldn’t fire
That could be it
There has to be a round in the chamber
Im not talking about down to zero.
i’m talking about anytime you HIt the reload.
Where does my post say down to Zero’?
I take it you’re really being anal about my post now.
I’m really not
I’ve just never experienced what you’re talking about
I’m lacking important context that words alone cannot provide
Ill have to jump out of this thread the next couple of days you devil.
Read the OP…its very clear there. There is no scenerio, no context. These are core mechanics that are simply not polished enough for my liking. And i’m sure everyone has experienced this.