All I’m saying is – balance changes, no matter how many and no matter how deep, will never change the fast pace shooter feeling we all have while playing this game. It was design to be an FPS and balance will not change that.
I will say it again, hunting experience starts when the prey hasn’t got a clue its being hunted. If 4 armed to the teeth guys land on a small map, knowing exactly how, when and what will attack them, then you cannot expect anything else than what we have in game just now – a fast pace shit show.