You all know that I (PS4) am trying to find out the reason, why I often feel slightly disoriented in the game and especially why I have much more difficulties to spot the predator compared to my PC friend.
Some reasons already were found - just 30FPS instead of 60FPS, a PS4 unique blurring, different graphic details (e.g. less branches and leaves), the difference between sitting immediately in front of a monitor and some meter away from a TV and so on.
But I felt, said reasons do not explain the huuuuuge difference in spotting the predator. I described it earlier in detail.
Some minutes ago, I had a spontaneous suggestion (no drugs involved:). My friend told me, that the range of vision can be adapted on PC and that he prefers the broadest range.
So obviously it might be that the predator in his range of vision is visible but not in mine (which obviously is not as broad), right?
From martial arts I know that if you close your eyes and open it again in a fight you already have lost. The brain needs a lot of time to re-adapt. This is the reason, why good martial arts fighters train to keep the eyes open - also when they are hit in the face.
Then there is another fact related to vision. The eyes register movement better / faster in the peripheral region of the vison range. This has evolutionary reasons as hunters normally do not attack from the front.
This fact is exploited too by good martial arts fighters. They do not turn the head if not necessary. They use and trust there peripheral vision.
The limited range of vision in the PS4 version forces me to move the field of vision permanently - which could be the real reason, why I have such problems to keep the overview as FT as well as to spot the predator - due to the three effects suggested in this text box.
Come2WhingeStay4fun said something quite similar: “I’m competent but I’ll never be as good at fireteam as I am at predator because I hate forced first person.”
As a predator, you often choose a vantage point - eliminating the necessity for fast head movements.
What do you think, may this be the real, underlying reason for the difference between PS4 and PC here? Or at least the main visual factor?