But tell me, if the Missions were Longer and more Complex, and the Maps were Bigger, wouldn’t that make Gameplay more Fun ?.
For example, a Rescue Mission.
We might have to rescue 2 or 3 hostage soldiers from a group of mercenaries, or traffickers who are stealing technology from predators.
And during the Mission, we would have to recover these Technologies (Equipment, Weapons, Masks) spread across the Map.
This would force the team to make the decision to split up, or to go all together.
Therefore, depending on the Quality of the Team, this would be an Advantage or a Disadvantage for the Predator that was hunting this Team.