Yeah that’s definitely one of the factors of why the game failed. Funnily enough most of the reasons why the game flopped had very little to do with the game at all but how it was marketed etc lol. Too bad something similar happened to drawn to death. That wasn’t a balanced game but it sure as shit was fun.
Lawbreakers was definitely not an easy game though. Skill gap was pretty big. It was very difficult to get into the game if you were new and didn’t want to put the time into it. So I guess it left a lot of players frustrated. If someone was dominating a match, you knew they were good and not just abusing a cheesy meta. Sadly the player count was pretty low so new players were being thrown into matches with veteran players so that probably didn’t help much.
It really is a shame. Good foundation with a lot of potential only to fall so hard. Really should’ve stuck with the idea of the game being free to play, that would’ve helped a lot. That’s why you always see me begging for offline bot modes even if they’re shitty ones. Never good to see a good game become unplayable.