So I’ve had the game for 5 days now, I’ve had fun as both Predator and Fireteam but there’s a lot of matches where it hasn’t been that fun, mostly as Fireteam. Both sides should be challenging to play, and classes other than assault and hunter should reap more benefits of playing a certain playstyle. These are just my views from playing both sides.
Fireteam specific changes and additions:
- Knifes needs to be nerfed slightly
- Adding melee weapons such as Katana, Machete etc.
- 7EN needs to only have 10x scope
- Supressors need to show an indication of how much damage you are losing on weapons.
- New throwables such as Tomahawk, Knives etc.
- New classes, such as Medic, Hunter, OWLF agents
Predator specific changes and additions:
- Nets need a longer reload animation to stop players from spamming it.
- Plasma casters need to do more damage to the Predator when it fires it too close to itself.
- Leaps need to be limited to 1 per 10 seconds, to prevent those players who like to leap with the bow and during second wind.
- Claiming shouldn’t be allowed when 2 or more members of the Fireteam are closeby (2m radius), protects both the predator player from getting knife spammed, and stops those short matches.
- Plasma needs a larger AOE to flush the people who hide inside buildings.
- Slamming shouldn’t damage Fireteam inside buildings.
- Beserker needs second wind removed but replaced with a rage buff, where it doesn’t take damage for a short duration and its speed is increased, flash effect would be removed.
- Scout needs have its damage reduced in close range but increased the further it is away, second wind removed for a short invunerability timer where the scout gains an aimbot but it’s damage is reduced.
- New classes such as a beast tamer (it has the alien wolf creatures from Predators) and weapons are definently needed such as a ground net (lays on the ground and when Fireteam step on it they will be trapped in the air).
Gameplay changes:
- New maps are needed (I know some are coming)
- Random spawns
- 2 V 8 mode or 3 V 9
- Add a higher rarity tier field locker
- Hit boxes on the environment need to be adjusted to the size and shape of the structures.