Similar to the Predator specialisations Idea we should be able to modify our gear, weapons, and masks to have different abilities.
I’m already collecting ideas for this over on Ammo types for FT and Predator but here are some highlights from that thread
- Nanovibronic Edge: This Disc will embed itself onto a target and causes a bleeding effect for a short amount of time before returning to the sender. However this effect has a cooldown, witch is displayed on the HUD. Disc Melee Damage is increased. Idea provide by @Xenomorph_2099
Plasma Caster mod
- Sharp teeth: Adds bleeding effect to traps.
- Well hidden: Traps are harder to see, but have less range. One less trap will be taken
- Obvious trap: Removes cloaking field and drastically reduces trap range. 3 more traps can be taken and all traps do more damage.
- Rusty Teeth: Trap brakes upon activation, trap does more damage, and target is slowed
- This you be the section that allows you to pic and choose from all the vision modes we’ve see up to this point. Like for example
- Enhanced sight: Zoom in with all range weapons
- I also think this could be were you could customize your mimicry wheel
After a while I’ll swap this to Feedback so Illfonic will see the “suggestion”